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Debug console sonic mania mod manager
Debug console sonic mania mod manager





debug console sonic mania mod manager

You can download said folder from Rubberduckycooly's repo.

debug console sonic mania mod manager

(Optional) To use Script Mods, place your Scipts folder to sd:/3ds/SonicCD/.You might want to scale down your videos for them to run well, or download prescaled versions from GameBanana. Extract your videos to sd:/3ds/SonicCD/videos/.Take the data.rsdk file and place it in sd:/3ds/SonicCD/ (more info on the Android version).

debug console sonic mania mod manager

3dsx in sd:/3ds/SonicCD/ (rename it to SonicCD.3dsx).īefore you can play you need to extract gamefiles from your legally purchased copy of Sonic CD (2011): CIA - Install it with the CIA manager of your choice.Recommend for O3DS (optional for N3DS).īoth builds are available in 3DSX and CIA formats: HW builds - Uses custom render backend at the expense of palette/parallax effect and special stages.SW builds - More accurate rendering, requires a N3DS to run at full-speed.If devMenu is enabled in the config, pressing the R button will activate a palette overlay that shows the game's 8 internal palettes in real time.Dev menu can now be accessed from anywhere by pressing the SELECT button if enabled in the config.There is now a settings.ini file that the game uses to load all settings, similar to Sonic Mania.Built-in mod support, accessible from the Dev Menu.Video playback support courtesy of Oreo639's 3ds-theoraplayer.Complete stereoscopic 3D (HW build only).Note: You will need the assets from the official releases to run this decompilation. This is a port of the Sonic CD 2011, based on the Retro Engine (RSDK) v3 decompilation and Rubberduckycooly's Sonic CD 2011 decompilation (which was based on the PC remake with improvements and tweaks from the mobile remakes).







Debug console sonic mania mod manager